
Minecraft
Origin year: 2011 Reported sales: 350.00M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 350.00M paid …
A top list of games viewed through a coins and currency economy lens.

Origin year: 2011 Reported sales: 350.00M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 350.00M paid …

Origin year: 2024 Reported sales: 28.00M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 28.00M paid …

Origin year: 2017 Reported sales: 29.84M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 29.84M paid …

Origin year: 2016 Reported sales: 50.00M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 50.00M paid …

Origin year: 2013 Reported sales: 220.00M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 220.00M paid …

Origin year: 2017 Reported sales: 35.04M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 35.04M paid …

Origin year: 2009 Reported sales: 30.32M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 30.32M paid …

Origin year: 2022 Reported sales: 27.61M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 27.61M paid …

Origin year: 2011 Reported sales: 30.00M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 30.00M paid …

Origin year: 2013 Reported sales: 40.00M copies (approx., includes bundles/re-releases in many cases) Estimated users: >= 40.00M paid …